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by sylware 1118 days ago
And cs2 is about to be released. Funny timing.

You could dev a PC AAA game and released it only for elf/linux. It is so easy to install free mainstream elf/linux distros, ppl will probably do it to play that big PC AAA game.

2 comments

Probably a good thing as from my understanding there is an uncertainty whether a version of CSGO will exist. For example there are some old patch versions available from circa ~2013 which are still playable.

Not sure if that will be possible after the move to CS2. You would think so, but at the very least, "Kisak-Strike: Gentoo Offensive" will exist.

I'm not sure I understand this point. Can't you still play CS:Source and CS 1.6? Why wouldn't CS:Go keep operating. It may not get as many content updates but the core game should be able to keep going as long as Valve keeps the game servers running.
Considering that Counter-Strike 2's beta is being distributed as a private DLC for CS:GO [1], it's possible that CS 2 will entirely replace CS:GO.

[1]: https://steamdb.info/app/2279720/

the source engine is horrible for making games. There are basically zero examples of a decent game made with it. Except Apex Legends, it was a herculean effort, and it still sucks. You inherit a ton of exploits and bugs(apex came out and you could do a 2005-era speedhack). Netvars are still bad. I almost guarantee they will not do another game in source.

idtech still towers over the source engine for any real "small" projects. The community support + license + codebase is just so much better.

The only reason to use source is if you are a superfan who wants to make derivative stinky cut-content projects, and VR ports. Otherwise, you're just enslaving yourself to the valve megacorp(unless you can afford an apex-style deal).

>idtech still towers over the source engine for any real "small" projects. The community support + license + codebase is just so much better.

idtech... 4 ? How badly do you hate your job that you agree to put up with this piece of shit ? Even pulling out Godot would be less crappy and have more support than an engine targeting DX9 and OpenGL released in 2002. idtech 4 is barely better than _goldsrc_. Some things ought to die, and idtech 4 is better suited to a museum than any real game these days. The lack of any useful and modern tools should already be a screaming red flag.