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by dollarlord 1116 days ago
the source engine is horrible for making games. There are basically zero examples of a decent game made with it. Except Apex Legends, it was a herculean effort, and it still sucks. You inherit a ton of exploits and bugs(apex came out and you could do a 2005-era speedhack). Netvars are still bad. I almost guarantee they will not do another game in source.

idtech still towers over the source engine for any real "small" projects. The community support + license + codebase is just so much better.

The only reason to use source is if you are a superfan who wants to make derivative stinky cut-content projects, and VR ports. Otherwise, you're just enslaving yourself to the valve megacorp(unless you can afford an apex-style deal).

1 comments

>idtech still towers over the source engine for any real "small" projects. The community support + license + codebase is just so much better.

idtech... 4 ? How badly do you hate your job that you agree to put up with this piece of shit ? Even pulling out Godot would be less crappy and have more support than an engine targeting DX9 and OpenGL released in 2002. idtech 4 is barely better than _goldsrc_. Some things ought to die, and idtech 4 is better suited to a museum than any real game these days. The lack of any useful and modern tools should already be a screaming red flag.