| Interestingly, this is not a new result; people have been doing stuff like this since at least the 90s, most notably Steve Potter at GA Tech and Tom DeMarse in Florida.[1][2] (I built a shitty counterstrike aimbot using a cultured neural network in college based on their papers.) There was a lot of coverage back in 2004 when DeMarse hooked it up to a flight simulator and claimed it was flying an F-22 [3] (lol, but I don't blame him too much...) The basic idea is that if you culture neurons on an electrode array (not that hard) you can pick some electrodes to be "inputs" and some to be "outputs" and then when you stimulate both ends the cells wire together more or less according to Hebb's rule[4] and can learn fairly complex nonlinear mappings. On the other hand, these cultures have essentially no advantage over digital computers and modern machine learning models. Once you get through the initial cool factor, you realize it's a pain to keep the culture perfectly sterile, fed, supplied with the right gases, among many other practical problems, for a model which is just much less powerful, introspectable, and debuggable than is possible on digital computers. [1] https://bpb-us-w2.wpmucdn.com/sites.gatech.edu/dist/f/516/fi... [2] https://potterlab.gatech.edu/labs/potter/animat/ [3] https://www.cnn.com/2004/TECH/11/02/brain.dish/ [4] https://en.wikipedia.org/wiki/Hebbian_theory |