|
|
|
|
|
by mreid
5231 days ago
|
|
I think you are making the author's point for him. A game that requires a virtual joypad is not a game that is well designed for a phone. It's using a hammer to put in a screw. There are plenty of iPhone games that do not use the virtual buttons interface. |
|
Some genres make sense for touch (RTS, Angry Birds), some don't. Accelerometers are flaky.
My point was that I believe phone designers are sacrificing substance for style. The iPhone has space for at least 4 more buttons without a slide-out.
Touch-only phones are a fad. Buttons will be back. Watch.