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by PostOnce
5230 days ago
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And the vast majority of those games are terrible. Partially because of a low budget, partially because of a low barrier to entry for the developers, and partially because touch screens are terrible interfaces for human beings to interact with where precision (positioning, timing, speed of repetition, among others) is concerned. Some genres make sense for touch (RTS, Angry Birds), some don't. Accelerometers are flaky. My point was that I believe phone designers are sacrificing substance for style. The iPhone has space for at least 4 more buttons without a slide-out. Touch-only phones are a fad. Buttons will be back. Watch. |
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It would be nice to have a joypad, so you can still play stuff that's following the old generation. Nintendo would have sold a joypad with it, because Nintendo makes everything backwards compatible with the last generation. You can play GameCube games on the Wii, and some of them are pretty good, having learned all the rules for the old interface.
I'm not sure buttons will be back. A touch-pad on the back, which displays your inputs on the front might replace them for most things. They'd need to be pressure sensitive, and have some kind of dynamic calibration (because pressure sensitive stuff is either oversensitive, or doesn't register anything), but it's not impossible (I think). It would be an interesting AI question - how to differentiate clicks, "swishes", and fat fingers; but that's the only real barrier I can think of.