|
It looks like we are going to keep reinventing dataflow constraints[1] over and over again, always with slightly different terminology (Rx, FRP, signals, ...) So it (a) appears to be a very useful or at least attractive concept, and (b) somehow difficult to fit into current programming languages/practice in a clean way. [1] https://blog.metaobject.com/2014/03/the-siren-call-of-kvo-an... (HN: https://news.ycombinator.com/item?id=7404149 ) |
In FRP, a program is fundamentally a function of type Stream Input → Stream Output. That is, a program transforms a stream of inputs into a stream of outputs. If you think about this a bit more, you realise that any implementable function has to be one whose first k outputs are determined by at most the first k inputs -- i.e., you can't look into the future. That is, these functions have to be causal.
The causality constraint implies (with a not-entirely trivial proof) that every causal stream function is equivalent to a state machine (and vice-versa) -- i.e., a current state s, and an update function f : State × Input → State × Output. You get the stream by using the update function to produce a new state and an output in response to each input. (This is an infinite-state Mealy machine for the experts.)
Note that there is no dataflow here: it's just an ordinary state machine. As a result, the GUI paradigm that traditional FRP lends itself to the best are immediate mode GUIs. (FRP can be extended to handle asynchronous events, but doing so in a way that has the right performance model is not trivial. Think about how you'd mix immediate and retained mode to get an idea about the issues.)
When I first started working on FRP I thought it had to be dataflow -- my first papers on it are actually about signals libraries like the one in the post. However, I learned that basing it on dataflow and/or incremental computation was both unnecessary and expensive. IMO, we should save that for when we really need it, but shouldn't use it by default.