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by Twisell
1134 days ago
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This is exactly the kind of concept I personally expect from Apple if the AR rumors materialize at the upcoming WWDC... maybe with a less clunky design. Now that I think about it, the existing Mission Control/Full screen App interface could make total sense for this UI. You could quite easily translate theses concepts to an AR deck bridging the gap between all existing Apps and this new interface. |
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Reality OS Headset built on top of iOS (and MacOS) could easily allow bluetooth peripherals (keyboard/mouse) to pair with to their headset, and you've got multi-monitor workspace ready to go in a physical space that normally wouldn't accomodate it.
Need more CPU/GPU than the Headset provides? Just use Sidecar to push your Mac desktop into AR and work on it as a 2D pane from there.
I've used Virtual Desktop on the HP G2 Reverb, and while the quality was excellent, it's a bit clunky having to connect HDMI/Displayport loopback connectors to bring up multiple displays, and I'd much prefer to do my work in MacOS.
A lot of the speculation around the new product seems to be around AR augmenting people moving around in public space, but the thing that gets me excited is what this might mean for the traditional desktop environment.