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by philsnow
1134 days ago
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> or cook 100 hearty durians I also really don't like the BotW cooking mechanic, but mostly because it's so tedious to sit through the mini cooking cut-scene. Cooking and crafting in Stardew Valley have zero ceremony, you just click on the recipe and boom you're done, it's exactly as fast as any other inventory operation. I don't know why certain cooked foods in BotW stack and some don't. Searing meat is a good way of stacking up a huge amount of cooked food, because it stacks. |
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If I was designing the Zelda cooking system:
- definitely some sort of bookmarkable known recipes book that gets brought up from the cooking pot instead of paging through the inventory
- asynchronous cooking; I don't mind the cooking animation, just give me multiple cooking pots and let me move around while it (quickly) cooks
- holding more than 5 items at a time, like hold 50 drumsticks to throw all at once onto a firepit to sear
- big batches (upgradable cooking pot sizes), why not throw 100 apples into the pot for 20 servings made at once?