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by cobrausn
5233 days ago
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I can always add one more reasonable demand to my previous list of reasonable demands to hide behind. The final one will be 'accept bitcoin payment' and then I'll never need to pay for anything again! Let's face it, they could charge 0.01 USD over the face of the globe and the only requirement would be paypal or credit card, and that would be too much for some people. Piracy would still run rampant, because piracy is easier than paying (to some people). Cynicism aside, the geographical requirement is reasonable. I still won't pirate even if it's not available here unless there is some way to pay for it (damn my parents and their persistent morals) but I do see the argument for 'There absolutely is no other way for me to get it.' It's nearly impossible to argue against that one, especially considering any geographical restrictions are likely arbitrary. Though I fail to see why anyone would restrict themselves from a potential market, especially if your content is digital. |
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There are also network effects at work, I remember when Napster first became popular (I was quite young at the time) and literally overnight everyone at school had gone from owning a handful of CDs and cassettes to having huge music collections.
People spent a lot of their time discussing the various artists they had discovered through Napster and you would have been considered pretty odd if you didn't have at least a couple of gigabytes of music. Not to mention that everybody suddenly had more disposable income to spend on other things. So whilst you could take a moral stance on it, you would most likely become an outcast to a certain extent. Besides, people tend to decide their morals based on what they see others do.
This can also work the other way though, as with my Steam example. As well as selling games in a convenient way they also provide tools you can use to find out what your friends are playing and join games with them. This means that adoption can spread around a peer group pretty quickly.