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by technerder 1145 days ago
I could be wrong but IIRC the chat moderation can not be disabled on a per server basis. Microsoft forces it onto every server and if your account is banned because of something you said on one server you won't be able to join other servers, even those you run yourself.
4 comments

This was exactly the point of the outrage, servers ought to be able to opt out of this system but they can't. There are mods [1] that server admins can use to remove the chat message signatures, players are powerless if they strip the signature that certified ever message they send, vanilla servers will block them by default and prevent them from joining.

It is true however that there wasn't really the wave of false positive bans happening that the community was expecting. At least as far as I'm aware.

[1] https://www.curseforge.com/minecraft/mc-mods/no-chat-reports

I run a server. Chat signing isn't enabled. Upon login, the user sees a message along the lines of "chat can't be verified on this server." Reporting doesn't work. Everything else works just fine.
But can someone who got banned by Microsoft still join your server?
Why would I want them to?
because Microsoft could get it wrong? isn’t that why we’re disabling chat signing?
Since the feature has been implemented can you point to a single case in which Microsoft "got it wrong?" I'll even be generous and include the entire year prior to java's chat signing in which the feature existed on bedrock.

Spoiler: you can't because that scenario doesn't exist. It's a FUD bandwagon argument, nothing more.

then why are you disabling chat signing?
Can't you just run a third party server?
Because of the pseudo-open nature of the MC source code, in practice it is trivial to run an authenticated server without signed chat