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by sosodev
1175 days ago
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Do you think it would be possible to reduce the version requirements to OpenGL 4.3 / OpenGL ES 3.0? Then it might possible to port this engine to WebGL2 and WASM and support all platforms via the browser. Maybe that's a silly idea but I think it would be really cool and perhaps easier than porting to Vulkan :) |
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I don't know much about WebGL2 - do you happen to know if dropping the requirement to GL 4.3 would be enough to make it compatible with WebGL2?