| > If this were the case, it would have been trivial for you to find a game with its written rules described and which match the one generated. Search engines doesn't work like that. You are basically asking me the equivalent of proving that a photo isn't depicting a ghost. No, I can't prove that, I can however come up with examples showing how the photo could have been created even if it wasn't a ghost. If you want to prove that ghosts are real you need plenty of photos from lots of angles and situations, or videos, and from many sources to show that it isn't all made up by a single person. The equivalent of that would be if they had made ChatGPT generate 100 different working games for example, that would be much more believable. But a single case of a game that already exists and has countless texts describing similar games? It just looks like random chance that got handpicked or plagiarism. This isn't a court trial, I am not going to sue ChatGPT for plagiarism here, it is just a discussion whether it is reasonable to believe ChatGPT can generate novel puzzle games. Edit: But do note that since ChatGPT can find such ideas that are hard to find with a search engine, that makes ChatGPT very useful in a way search engines aren't. So I am not saying it doesn't add value. Just that people seem to say ChatGPT does a lot of thing that it doesn't seem to be able to do. Edit again: > That is the extraordinary claim that you don’t have evidence for but are acting like it’s right there obviously out in the open for everyone to see. Yes, you think it is obvious that ChatGPT is capable of very creative and productive thinking. But most people don't think that, to them that is an extraordinary claim. I'm not here to convince you, I'm here to explain to you why you aren't convincing anyone with what you say. People like you were convinced by articles like this before the discussion even began. |
The claim was that it pulled the game out of its dataset. If this were the case, I would argue it would absolutely be trivial to find them. It’s not some concept that can’t be described in words or would be hard to quantify. The rules have been provided, and, assuming they were plagiarized from somewhere else, would be listed verbatim or close to it.
If a student plagiarized on their work, whether in written form or in code, it’s been trivially easy to find the exact work that was copied from. It generally takes me a few seconds of searching to find it.
This is the same. If these rules existed in a dataset, then it should be equally easy to pull them up and prove the plagiarism. If all you can find is similar puzzles, you can’t just throw your hands up and say “yep, gottem”. That’s just not how this works.