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by rorrr
5254 days ago
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I remember when we got our first computer, my dad won't let me play any games for more than a few minutes a day, but I could play the games I wrote myself as much as I wanted. That was a brilliant idea - it gave me the taste of the good games, which was a huge motivation. It did take a while to create an actual playable game (back then we didn't have easy to use graphics libraries like Processing), but then it all became easier after. Most of my friends with computers at that time spent 5-6 hours a day playing games instead of learning. |
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In my childhood I'd be easily entertained by a text adventure or a pretty simple sprite based game. Now a days your kid would have to create the next Call of Duty.
Perhaps a strategy that would make more sense in today's world is to get them the Valve Hammer Editor (or equivalent SDK) and instead have them make levels for their favorite game engine.