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by DrewADesign
1275 days ago
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I'm admittedly a hammer seeing everything as a nail, but as a designer, I see so many opportunities in FOSS lost to basic, unnecessary branding and usability oversights. Developers shouldn't expect themselves to be able to do good design work any more than designers should expect themselves to be able to make scalable, reliable, maintainable, production-ready code. It's a specialty for a reason! Incorporating designers into FOSS projects from the beginning seems like a no-brainer, but design is nearly universally considered a superficial matter to be considered once the real work of back-end development is done (which is generally never.) It's one of the reason that open source alternatives will remain the alternatives rather than the standards. Good design takes a lot of up-front work, and once you get ignored or bikeshedded into oblivion with one design proposal, the liklihood of doing it again is pretty much zero. Definitely my white whale, but it kills me to see so many great projects that could have so much more impact if they enfranchised specialists to design the look and feel. |
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The duality of putting off design decisions until later, and also feeling like your current design is extremely personal (I've seen some projects where the maintainer immediately disregards a lot of proposals design wise because it's "good enough", as if that person just called their baby ugly), can make trying to make any progress on FOSS project feel horrible.
It's a very interesting problem space I feel. There's so much room for improvement.