| I actually wrote about using Linux as a daily driver for a week for everything, gaming included: https://blog.kronis.dev/articles/a-week-of-linux-instead-of-... In short, Proton is making pretty good progress and anyone can check their own Steam library with ProtonDB, to see how many of the titles they care about are likely to work. Out of the popular mainstream games, around a half will work on Linux, whereas in the case of my Steam library (mostly indie titles) that figure is closer to 75%. This is no doubt thanks to shipping games now being simple in most of the popular game engines out there (like Unity, Unreal and even Godot). However, some games have the occasional bug, whereas others just straight up refuse to launch. Also many users don't use things like AMD Software, but I personally didn't really find a good alternative for it on Linux, to limit my GPUs power usage and alter the fan curve, CoreCtrl coming close but not quite being a viable replacement: https://gitlab.com/corectrl/corectrl Back to games, there will be issues with either really old niche titles that you might want to play, or many of the modern games that have multiplayer components (and anti-cheat systems), or sometimes even two games from the same publisher/developer might have one of them be available on Linux but not the other (e.g. War Thunder works but Enlisted doesn't). In short, Linux is definitely getting better and might already be sufficient as a desktop daily driver even for the folks who want to do some gaming, but isn't a 1:1 replacement and some things just won't work for a variety of reasons. That said, claiming that "The Year of the Linux Desktop" might eventually come no longer feels delusional - it might just be 5-20 years until we get there for regular folks. This probably wouldn't have happened without Valve's involvement, as well as all of the people who work on Wine and other software like that. |