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by dj_mc_merlin 1284 days ago
On the other hand, CRPGs (of a sort) are still alive and kicking after a short break. If you haven't, try:

* Disco Elysium

* Tyranny

* Shadowrun, all of them

* Pathfinder: Kingmaker

All within the last decade, and at least for Disco Elysium and Tyranny, every bit as good as Planescape Torment.

Western RPGs though.. I don't have high hopes for ES6.

3 comments

What mistakes are you concerned about? I most value the existance of utility spells in a crpg. Spell crafting sytems are also super fun. ES has had both of those elements within some games.

Other games with those qualifications: Ultima underworld Arx fatalis Two worlds series Deus ex series

The obsidian games typically have plenty of utility spells, but not always.

Oh don't get me wrong I've loved all the ES games so far, but they do show a trend of stripping out exactly that fun experimental part. In Morrowind the game even eggs you on to do the silly Jump + Levitate/Feather Fall hijinks by dropping that dude from the sky while you're walking. And in general the magic and alchemy system is bonkers in the good way. The game encourages you to break it. Not to mention the "fast travel system" of the various utility spells which I found quite immersive.

Oblivion has some of that stuff too but it's definitely simplified.

Skyrim has no spell crafting at all, which means combat becomes "mash mouse button" or "sneaky arrow". Lycanthropy is pretty fun though, but also wears out. Mods definitely saved the game since they add all the crazy shit that is missing.

The trend is quite obvious though. Don't get me wrong, I'll still definitely play the shit out of ES6, I just don't feel it will reach the glory of Morrowind.

> Ultima underworld Arx fatalis Two worlds series Deus ex series

Sadly I've already played all of these. Never did finish Arx Fatalis though, might go back to it..

These really are hidden gems. I’m glad some are getting a second chance on mobile devices. But it’s not the same as playing on a PC.

Especially with graphics million times faster than the devs could have imagined.

> Tyranny, every bit as good as Planescape Torment

That has got to be a joke.

Tyranny has MMO-style ability cooldowns that make combat a boring spam-what-is-availale fest, pretty much no enemy or encounter variety, companions which barely any development compared to those in PS:T, as well as a story that is obviously cut short of what it should have been.

Yeah the story is obviously cut short, but the originality of it just makes it have that special place in my heart that Planescape does. Disco Elysium is without a doubt deserving of the title though.

I also don't play CRPGs for the combat mostly. That's why the old Infinity Engine games were a lot of fun, it was about cheesing through the game in funny ways while enjoying an amazing story.