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by remram
1296 days ago
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Are you confusing free-form 3D with physics? Why does tic-tac-toe require physic simulation? I am so confused by what you are trying to say. Putting objects in a location in 3D space is not physics. The only physics I see in your video is to make pieces bounce off of each other once taken off the board. Is that really required to play the game? |
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In order to implement a game without a physics simulation, it requires that the game state (rather than the physical state) be modeled. It is that modeling of the game state and the permissible moves that requires much more work.
An implementation of Blood Bowl in Vassal ( http://www.garykrockover.com/BB/ ) requires more modeling of the game and its rules than the corresponding physics simulation in TTS ( https://steamcommunity.com/sharedfiles/filedetails/?id=23365... ).