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Lol, what a word salad. What is the thing that's being democratized right now, as opposed to when Unreal or Unity became available (or XNA, or BASIC on the C64), and how is open source involved? Godot, Phaser, etc. have existed for about a decade. From the article: “You don’t necessarily need advanced programming and graphics skills to make a polished and professional game anymore,” Yes you do, if you want to do anything but the most basic asset flip, understanding stuff like pathfinding or computer graphics is not optional. |