| Who is the asshole who snuck the A into STEM? Kids have too much Art and not enough Science as it is, thats why we developed a STEM focus. STEM is science, A is everything else. "The arts and sciences", they are separate for a reason, and the reason is that Art won't feed you and Technology will. STEAM is a bastardization, a dilution of STEM and of the education of children. There is room for Art, but if you lump it in with engineering, suddenly the focus is all art and we're right back where we started before we had STEM as an acronym. |
"Design" means achieving an optimum in a highly multivariate requirements space: functionalities, ease of use, aesthetics[1], cost, material use, robustness, longevity of the design[2], scalability, cost to the user, cost to manufacture or provide, ease of marketing[3], etc etc. Which basically none of the exhibits actually showed.
If you focus only on the form, it's "just" art. A worthy endeavour, certainly, but it's not the same thing.
[1]: extremely variable among people so an optimum that many people agree on in this axis is very hard to reach. "Great designers" often are famous specifically for excelling here without major impairment of other requirements.
[2] can you still make it next year, next decade? Will people still want it even if you can?
[3] it can be easier to market a lesser product, say, that's cheaper, even if it's disproportionately worse for that lower price