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by meesterdude 1368 days ago
I think this is a cool idea! But I disagree with your direction. Lets say you do rework everything to be web assembly and not bound to BYOND. I'm sure the 300 people that play SS13 would love it. But I don't think that goes far enough, for the effort required.

I think rebuilding SS13 in unity would overall be a great idea, but there is the problem of how complex SS13 is that would need to be worked. But I think with the right baby steps and SOLID design, it could be done.

But I do feel like any effort to rebuild would not be a huge success. SS13 is fun, but comparatively niche. Though as a mobile game there's a huge market.

1 comments

Yeah. The game is far too niche for a rewrite to be worth the effort. This idea is more of a thought experiment in software migration (and an excuse to play with writing a parser in Rust and WebAssembly for an unusual programming language :)
The most practical approach would probably be writing a new SS13 engine in Unity or Godot to interpret SS13’s existing BYOND scriptures and asserts and also leverage Unity’s or Godot’s tools and game engine.