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by jsheard
1422 days ago
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Ceasing development is one thing, rug pulling licensees by demanding they delete the framework they've built their projects on is another thing entirely. The hell happened at Our Machinery? The Machinery was a young engine but it had pedigree as the spiritual successor to Bitsquid, which did ship in a number of commercial games until it was killed by Autodesk after they acquired it. The main developers went on to found Our Machinery. |
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