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by deworms
1414 days ago
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Godot is effectively not accepting contributions, and masquerades as open source. List comprehension, one of the most sought-after features and requested by dozens of people, is repeatedly undermined by maintainers, because they happen to dislike the syntax. Godot offers nothing similar in terms of processing arrays, so it makes any code involving them ugly and more complex than it needs to be. There was even a pull request implementing this feature opened, but they claim the assigned maintainer just didn't have the time to review it yet (over 5 years!). One person can effectively stall all progress out of spite. That's no way to run an open source project. Just look at this discussion: https://github.com/godotengine/godot-proposals/issues/2972 |
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The way contributions are accepted (or not) is completely unrelated to the project being open source or not. It's always up to the maintainer to decide whether a feature should be merged or not. Open source projects are not popularity contests.