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by cardanome
1416 days ago
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GDScript went through a major rewrite for Godot 4, so they avoided adding lots of new features in the meantime and focused on getting it stable. The rewrite should make it easier to add new features now. Also the design of Godot values ease of use and simplicity to an great degree. They are very conservative about adding new features and I think they have a point there. Also list comprehension is an odd example, I wouldn't really rank it that highly when it comes to features I miss. More annoying for me is not having traits or interfacse. You are expected to go full in with "everything is a node" and are a bit limited when it comes to more advanced abstractions. I understand why they are reluctant adding them though and I respect their commitment to keeping things simple. |
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