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by stonewareslord
1428 days ago
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I agree with your assessment. > a stack made for a single game is not a game engine. For a concrete example: the newest Lego game, Star Wars the Complete Saga, had a complete engine rewrite ("NTT") and the new game is the only one that runs it. I wonder what term the author would use to describe NTT, which isn't designed to run a single game or have a community. |
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Game engines are more of an ecosystem. Yes, the community is a thing because the devs seem to be a small indie group that uses Godot so they can ask for assistance, but Frostbite does not have such a thing (well, maybe internally at EA), and yet noone would say it's not an engine. As long as, through an upgrade, your engine keeps the same way of working and you're familiar with it, it is an engine as a whole. UE and Unity are two different engines because the workflows are different. But UE4.0 to UE5.0 is still the same engine, you won't take that much longer to get back in the groove.