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by koujaku
1437 days ago
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StereoKit was initially created with HoloLens 2 in mind, so it does plenty of AR! Also works on a North Star on Linux, as well as Varjo and Quest's passthrough AR. The only catch there is it doesn't do phone based AR like AR Core/Kit. Maybe someday, but for now StereoKit is focused on OpenXR compatible devices. |
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I was bucketing HL, Quest pass through, etc as MR and AR as being phone/screen based.
For example, I have been impressed by MRTK's AR support as a potential XR(?) framework (but Unity and the setup is the chore for experimentation)
Hypothetical on the "someday", are OpenXR and WebXR related? As in, could WebXR enable StereoKit to be AR "someday" before ARCore/Kit?