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Yeah no. In my experience, when several people commit to a common C/C++ codebase this kind of issue become really exhausting when it happens more than once, and the symptoms may be so subtle it's a bitch to debug. Rust lowers your mental load. You spend more time being creative and way less time debugging "obvious" (or not) mechanical problems (reference not-on-stack-anymore variables, use-after-free, concurrent write access and all kind of compiler undefined behavior). That why garbage collected languages are so successful (they let you concentrate on the business logic) and for the first time it's available in a system language. Everything that can be done by your computer should be done by your computer. You should leave your precious brain cells available for the important stuff. |
The issues that Rust is supposed to help with are simply not what we spent time on. All the bugs reported are pretty much exclusively root caused to "business logic".
From recent time I can recall only one that was a programming mistake and not architecture/business logic related. It was a missing break in a switch that already had some fallthroughs so it didn't look incorrect at a glance.
I do understand what Rust is supposed to provide but in practice it's simply an extremely minor source of bugs.