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by dev-bre 1484 days ago
I am building an automation and base building game about a scientist sent on an unknown planet to build the foundations for a new habitable colony. You will be using conveyor belts, machines, you will research new tech, farming and more!

If you like the idea consider wishlist! And join the discord server to follow the development!

1 comments

As someone who thought Factorio was very well made but kinda hated playing it (not that I didn't finish it anyway), can you tell me what makes your game different from Factorio?
I am making the game much more chill than Factorio, without that constant amount of problems to solve to keep going. On top of it I am going to add base building (rimworld style) and farming. Also the game progress will be based on milestones (similar to satisfactory).