As someone who thought Factorio was very well made but kinda hated playing it (not that I didn't finish it anyway), can you tell me what makes your game different from Factorio?
I am making the game much more chill than Factorio, without that constant amount of problems to solve to keep going. On top of it I am going to add base building (rimworld style) and farming.
Also the game progress will be based on milestones (similar to satisfactory).