|
> If you wanna believe that your hours on COD have made you a genius, go ahead, I won't stop you. Just don't imagine that this research proves it. Video games, like all things, should not all be treated equal. I could certainly see problem solving skills developing from world building or highly complex games (Civ, PoE, etc.). In fact, most (but not all) highly successful games have depth, which requires time investment and problem solving. The difference in games can be as varied as comparing a marketing pamphlet to Asimov's novels. I don't dispute your take on the quality of the research though. I would even go further and speculate it would be really really hard to come up with meaningful tests due to game variance. So most anything on the subject is likely fluff. |
So I decided to start again. I noted down the cost of all the necessary items: Residential, city, industrial zones, cost of building roads, power plant, and utility lines, and of course water. I put the game on pause, took out a notebook, and started calculating a somewhat optimal city with the initial budget I was provided.
I built the city very quickly, and this time round I didn't run out of money, and took the game all the way to archologies. I did skimp on fire stations and a disaster destroyed most of the city, but it still survived overall.
I don't think I could have succeeded without that level of planning.