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by ineptech
1524 days ago
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Oh, I've had a planet since 2016 or so I think, I boot it up once a year or so and check out the updates. I agree that the platform is big enough to be self-supporting in a technical sense. By "chicken and egg problem" I meant what is discussed here: https://www.joelonsoftware.com/2000/05/24/strategy-letter-ii... I can use my planet to talk to the other weirdos who use urbit, but not a ton else yet - it won't really succeed as a platform until it has an ecosystem of developers making apps and users using them. Is there some progress there btw? Last I checked there was no way to discover apps other than hard work, and sharing them (installing an app someone else had written) was pretty arduous. edit: and I know HN isn't the whole world, but I suspect it is representative in this case. I just can't imagine any person learning anything about urbit from any source that doesn't get the 2-3 worst things Yarvin has ever written appended to it within the first hour. It's hard to imagine how it ever gets really popular under those circumstances. |
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Having a large audience of pre-existing users is nice (and ditto for dev ecosystem for tooling and libraries) but ultimately what makes Urbit a good idea is, as Josh says, that we want computers to primarily be doing one set of things and they were originally designed to do a different set of things (with the things they currently do added as a complicated afterthought). A blockchain protocol is in the end a p2p application. It benefits hugely from running on a natively p2p networked operating system with a built-in cryptographic identity infrastructure. If Urbit's technology works, people are going to build on top of it because they need it, and their customers will come to use what they've built because it works better. If the tech didn't work, it wouldn't matter how many people tried it.
You're correct that there is no "Urbit Store" analogous to the Apple Store or the Android Store (this is a feature not a bug for many users, although I sympathize with both perspectives). I'm not sure what you mean about installing apps being arduous - currently you start typing the developer's name into the homepage search bar, it autocompletes, you are given a list of apps they've published, you click the one you're interested in, installation is a few seconds to a few minutes.