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by hocwyn
1518 days ago
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This is what my company is building on Urbit: https://uqbarnetwork.medium.com/introducing-uqbar-network-6b... Having a large audience of pre-existing users is nice (and ditto for dev ecosystem for tooling and libraries) but ultimately what makes Urbit a good idea is, as Josh says, that we want computers to primarily be doing one set of things and they were originally designed to do a different set of things (with the things they currently do added as a complicated afterthought). A blockchain protocol is in the end a p2p application. It benefits hugely from running on a natively p2p networked operating system with a built-in cryptographic identity infrastructure. If Urbit's technology works, people are going to build on top of it because they need it, and their customers will come to use what they've built because it works better. If the tech didn't work, it wouldn't matter how many people tried it. You're correct that there is no "Urbit Store" analogous to the Apple Store or the Android Store (this is a feature not a bug for many users, although I sympathize with both perspectives). I'm not sure what you mean about installing apps being arduous - currently you start typing the developer's name into the homepage search bar, it autocompletes, you are given a list of apps they've published, you click the one you're interested in, installation is a few seconds to a few minutes. |
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First, you have to know the developer's name, and then find the apps that developer produced. This is literally the opposite of what most people do: search for an app (not for a developer) and install it (or search for an app category, and install an app)