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by simne
1536 days ago
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Some years amd produced enterprise gpu accelerator with ssd interface (or nvme, I don't find too many details). For Nvidia cannot remember.
Currently this addition doesn't become commodity, but this is possible in nearest future. |
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When the user installs a new game, the installer could just pass on all assets of the game right to the GPU. The GPU could precompile the shaders and also store textures, models etc in whatever way would be optimal for that particular card.
During play, loading should be considerably faster as the GPU could just load the data from storage into graphics memory, without touching the main system at all.
A funny side-effect could be that the game install would also probably appear significantly smaller as it would take up less space on the filesystem.
Finally, Intellectual Property people would probably be happy as well, as the precious game assets wouldn't touch any user-accessible storage at all...