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by atduskgreg
1546 days ago
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I switched from software development consulting to being a game designer at a large studio. I still use my programming skills part of the time to prototype and build content but there’s a lot more variety day-to-day especially as I’ve gotten to be more senior: writing design documents, working with producers on the game’s business strategy, working with artists and ux designers, managing and mentoring, etc. The biggest difference is that I care about what we’re making in itself. Trying to make a game fun for people is a much more rewarding creative challenge than “get people to click on ads” or “make the website scale”. When I was a software consultant I thought I could find motivation in the pure craft of code. But as soon as I got into games I realized that can’t hold a candle to making a product where you feel creatively invested in the end result. |
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