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by b20000 1552 days ago
aren’t major game companies the most stressfull place to work far beyond other companies?
1 comments

Game companies that do “boxed product” releases (eg. giant games that come out on a date announced up to years in advanced that make their money from up front purchases) certainly can be. My company makes Games as a Service games which makes things much less stressful. We ship the game every two weeks so if a feature isn’t ready it just ships two weeks later. The result can be (with the right team culture a much healthier working environment. I’ve had better work-life balance and more time to allocate to skills growth (both my own and to support that of my reports) here than I ever did in traditional tech.