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by dmitriid
1570 days ago
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> There’s nothing inherently special to native about painting to the screen 60 times a second. It isn't, and it's also a near impossibility for the web. > Web Apps if allowed could provide equivalent (and sometimes much better) experiences than native. No. No, they couldn't. Of course, you could say "but WebGL/Canvas/WebGPU", but then you're just building native apps with multiple extra steps. |
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WebGL / Canvas are web standards, no issue with using them.