Hacker News new | ask | show | jobs
by hanseul 1574 days ago
Thanks for trying it with the quest and for the feedback. I really haven't thought about this issue. Yes, you are right that I have held the camera with my hand. I'll think about this and probably will need to do something equivalent to video stabilization.
1 comments

The easiest thing would probably be to just have the first video the people see be shot on a tripod, that will show everyone what it can be. I have to say that I am actually thinking about using something like that for our VR fitness game. In that case the scenes would be shot from a fixed angle anyway.

I'd just have to figure out how to get that into GodotEngine and without killing the performance.