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by flafla2
1583 days ago
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This is going to sound a bit hyperbolic but I haven’t been truly impressed with any new features in Unity since the introduction of PBR and dynamic indirect lighting in Unity 5.0. If your game doesn’t require cutting-edge technology then you would be hard-pressed to find a significant difference between the latest version and say version 5.4. If your game does require excellent optimization, rendering tech, etc, then Unreal is simply the better option. |
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Unity has better support for 2D games. And seems to be more mobile friendly. The asset store is better if you want to just pull in some other peoples stuff, which I find unpleasant for anything but photo realistic mundane objects. That is to say, I think Unity tends to be the best choice for making mediocre games, which is not to say that games made in Unity are intrinsically mediocre at all.