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by shetill
1579 days ago
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The native UI framework and even paid assets are absolute rubbish. I've actively avoided working on these as I realised how difficult and unproductive it is. Especially Editor UIs and Property Drawers is the worst. They have so many projects on Preview (like their supposed new UI system) and has stayed like this for years... disappointing. I've thought on switching to Unreal for long time but never went with it knowing I have to learn C++ too and also Unreal feels very heavy compared to Unity. Some might suggest something like Godot but these kind of engines are still nowhere near the same level as the two giants and their asset stores are either non existent or at infant level. Marketplaces are important for me. |
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I have dipped into C++ for some tasks involving a lot of arrays and what not. It wasn’t that hard to do what I needed to do. I definitely do not know the language but it’s all worked out pretty well so far.