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by PaulHoule
1618 days ago
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Software systems were simpler back in the day. Steve Wozniak 'coded' Breakout in 45 chips on a circuit board, then coded it in assembly and coded it again in BASIC to prove somebody could. There was a limit to how big of a program you could fit in an Apple ][. A modern game could have a development budget more than a Hollywood movie and fill a whole Blu-Ray disc. From one perspective it is a miracle of progress that the modern game works at all. |
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But simpler has its cost. Whenever I fire up an emulator to relive my childhood Apple II days, I'm amazed how crude that stuff was. I remember magical worlds and incredible, fast animations. Today they're just flickering 16x16 blobs.