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by sowbug
1624 days ago
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Because systems were simpler, the teams that produced them were simpler, too. In the 1980s it was common for one person to have developed an entire commercial program. Just take a look at The Giant List of Classic Game Programmers (https://dadgum.com/giantlist/) and note how many amazing games were written by just one person. It's a lot easier to QA a program when you wrote the entire thing and can manually test it in a few minutes. But simpler has its cost. Whenever I fire up an emulator to relive my childhood Apple II days, I'm amazed how crude that stuff was. I remember magical worlds and incredible, fast animations. Today they're just flickering 16x16 blobs. |
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Of course, C is overrated and not much easier than a good macro assembler, but people working on micros in 1980 often didn't have a good macro assembler and even people working today don't have good macro assemblers.
I would have given up Arduino programming in C long ago if it wasn't for the possibility that I might need something more powerful than AVR-8 and C is portable.