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by hrhrhrhrhr
1638 days ago
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I was not talking about better or worse, I was pointing out the flawed way to compare crypto mining energy usage with other industries. >In which case... yeah, a person who's invested into video games is unquestionably doing something better for the environment than someone who's invested into NFTs on a proof-of-work chain, because the person playing video games has the ability to turn their console off when they stop playing. The issue is energy consumption, not the moral feel goods of the gamer. It doesn't matter if you can turn off the gaming console if all the consoles as a whole consume more energy than mining. |
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It does matter if you're advocating for mining and chain capacity to scale to the point where it can replace a financial institution. If proof-of-work chains are putting out the same amount of energy as the total energy expenditure of gaming right now as a niche system that isn't used by most people for daily transaction or as common assets, then proof-of-work chains are not an environmentally feasible solution at scale.
If your niche product uses the same amount of energy as one of the largest global entertainment mediums on the planet, then your niche product isn't scalable or environmentally friendly. Because you're going to keep adding more miners as you scale, as new chains are built, as mining becomes more competitive, and the problem is going to keep getting worse.
Looking at total energy expenditure and ignoring the actual amount of usage that energy expenditure allows is just a flawed way of thinking about these comparisons. Use some other substitute for transactions if you don't like thinking about playtime or sessions, but any comparison that takes usage into account is going to conclude that cryptocurrency is heckin inefficient: more inefficient than other technologies like games.