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by danShumway
1630 days ago
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> if all the consoles as a whole consume more energy than mining. It does matter if you're advocating for mining and chain capacity to scale to the point where it can replace a financial institution. If proof-of-work chains are putting out the same amount of energy as the total energy expenditure of gaming right now as a niche system that isn't used by most people for daily transaction or as common assets, then proof-of-work chains are not an environmentally feasible solution at scale. If your niche product uses the same amount of energy as one of the largest global entertainment mediums on the planet, then your niche product isn't scalable or environmentally friendly. Because you're going to keep adding more miners as you scale, as new chains are built, as mining becomes more competitive, and the problem is going to keep getting worse. Looking at total energy expenditure and ignoring the actual amount of usage that energy expenditure allows is just a flawed way of thinking about these comparisons. Use some other substitute for transactions if you don't like thinking about playtime or sessions, but any comparison that takes usage into account is going to conclude that cryptocurrency is heckin inefficient: more inefficient than other technologies like games. |
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Chain capacity does not scale as new miners are added. Bitcoin/Ethereum does not consume more energy as more people use it.
>Looking at total energy expenditure and ignoring the actual amount of usage that energy expenditure allows is just a flawed way of thinking about these comparisons.
Not really, you're trying to include subjective value into the simple issue of wasting energy. From my point of view, videogames are less important than having a decentralized monetary system. Now what?