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by emodendroket
1655 days ago
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FPGA doesn't really solve your other two issues, nor is it practical for anything post-PlayStation/Saturn/N64, so those objections are not very strong. Past that point the games are designed more with a certain amount of lag in mind anyways. |
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That's not an inherent limitation of software emulation, no, but for all practical purposes it is as nobody is doing specialized software emulation for a specific set of hardware to bypass the normal OS/graphics stack. It's instead "throw linux on it, and fullscreen an off the shelf emulator"