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by hexatin
1652 days ago
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Valve seems to have an interesting solution of their own to this problem, which is just to not tell anyone that they’re working on a game until it’s basically done. This removes the pressure on them to meet a certain deadline, but it doesn’t look very good from a public perspective. But it might be better in some cases than a Star Citizen scenario. |
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A company/studio that actually needs to make games to survive can't afford to be perfectionists.