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by Andrew_nenakhov 1683 days ago
Weapons ammo retcon was done very clumsily and broke the lore established in the first game. If they wanted to change the gameplay and make players break cover more often, they should have just hand vaiwe this issue without explanation.
3 comments

The ammo retcon was part of such a bigger shift. My main complaint is that adding the heat clips instead of cooldown gimped sniper rifles disproportionately. But shifting from the open outdoor environments with the Mako in ME1 to more contained levels in ME2 also disincentivized snipers.

I had most of my fun playing ME1 trying to take ridiculous long shots on targets outside of the radar range. With some configurations of mods, which ME2 also slashed, this was really effective and kind of hilarious. Some of the physics damage mods on sniper rifles would blow enemies right into the air.

Indeed. Roaming planets was my favourite part of the game, which gave the game a sense of a huge galaxy and a sense of venturing into the unknown. Also, those open environment were the only setting in all three games where using a sniper rifle was justified. 2&3 just felt so confined to linear corridor levels.
That's why I'm really enjoying Andromeda. Took a while to get going but the open world-esque exploration is great.
I cannot upvote this enough. The reasoning was solid: for gameplay reasons, ammo worked better.

There's no way to really explain that in lore - but also no reason too: just make the change, and pretend it always was. Players are willing to just go with a solid change like that for solid reasons - you ruin it once you try to explain it in-universe.

I think there was a way to do it better: thermal clips should've been optional. Thermal clips were a fine idea in principle, but being able to vent when you've hit the clip's capacity or have run out of them should've been an option. That way you introduce ammunition without requiring such a massive retcon.
I despised it so much that I even installed a mod that made weapons behave like in ME1.
Agree! I loved the lore and universe built up in the codex