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by GDC7 1709 days ago
This is exactly how I feel about it.

Humans were wired to be told stories and videogames just don't do that.

It's active participation, it makes sense because videogames are essentially the evolution of board games.

The most successful videogames as a category are the ones which are competitive, without any storytelling (again the modern evolution of boardgames).

If we want to name names of course Fortnite comes to mind but also the FIFA saga, Madden NFL, 2KSports. We are talking about the same game being sold every year over and over again and they post records for sales every single year.

I think everybody is aching to try and guess what's beyond movies for passive storytelling.

They have been around forever and are still unrivaled as a passive form of entertainment.

1 comments

> Humans were wired to be told stories and videogames just don't do that.

What??? There are plently of video games that are all about telling a story. Less mainstream than shooters sure, but adventure games and "walking simulators" are hardly unheard of at this point.

Sometimes you want to relax your mind and be entertained. Playing a game would be like Ironman pausing the Civil War movie mid fight and asking the spectator "Hey bud, where should I punch Captain America?".

It wouldn't change the outcome because the game is telling a story, but the experience of being an observer or a player is very different.

So much this. I think that is something that the proponents of the "metaverse theory" don't get.

The rise of videogames has been predicted for ages , but if you look at total-hours of entertainment enjoyed by the population they are still lagging compared to passive mediums.

I also think that when adulthood comes around that's the time when the preference for passive storytelling really emerges in a crystal clear manner.

But they aren't passive. GTA for example isn't passive storytelling, the person who is being told a story is an active participant in it.

GTA tells a story the same way the "Monopoly" board game tells a story, you have your avatar, you move him around and there are development in the story.

But it's not the same as passively watching a movie, even though there are cinematic sequences.