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by pjmlp
1727 days ago
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Given the progress of WebGL adoption and development tools, still pretty much up to date, for the most part. Safari 15 just added WebGL 2.0 available on stable, and native debugging tools are still the way to go for most cases. After 10 years. |
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I still remember Macromedia/Adobe showing off their flash 3d engine. Nothing was accelerated, just software rendering. Ugly and slow but there wasn't anything better at the time. It went nowhere I think