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by pjmlp
1729 days ago
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Of course it went nowhere, we have spent 10 years catching up with 2011, after killing Flash. See Unreal Engine 3 demo on Flash. And with Web 3D reflecting 2012 hardware in 2021, no wonder that the answer for ultimate 3D and good debugging tools is native on mobile, or server side rendering with streaming. |
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Lol, Flash 3d was built on OpenGL and DirectX, which are still here and have progressed since then. What are we catching up with? Adobe chose to kill flash because of WebGL.