| > Also consider that there are no good audio drivers for Linux (like Asio for example) so you're almost forced to stay in windows or Mac... This is false. > Imagine if they applied something similar to a git versioning system to music projects. People have done this. Using git itself is a little problematic because it is very line-oriented and most project file formats for DAWs are not. Regarding plugins, I know that I'm not the only lead developer of a DAW who, if they possibly could, would refuse to support plugins entirely. The problem is that most users want more functionality than a DAW itself could feasibly provide (they also sometimes like to use the same functionality (plugin) in different DAWs or different workflows). There are things close to DAW functionality that have a CLI (such as ecasound). You can also run plugins from the command line by using standalone plugin hosts. You can use oscsend(1) to control plugins inside several different plugin hosts. It sounds to me as if you've worked with a relatively small number of DAWs on only Windows and macOS and are not really aware of the breadth or depth of the "field". |
> This is false.
This was my immediate thought as well. Not sure what level we're talking here, so sorry if I'm addressing the wrong part of the stack, but JACK on Linux has been a great experience for me in terms of latency and ease of use. I run into way more day-to-day problems on Windows.
What feature specifically are you missing on Linux?
Re: plugins, DAWs with VST sandboxing are great. I use Bitwig, and I've never lost work due to a plugin crash.