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by jsherwani
1767 days ago
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It wasn’t ever intended to be a buy-and-kill, it’s just unfortunately what ended up happening. When Slack acquired Screenhero, it was with the full intent to bring voice/video/screen sharing to Slack. The problem was that, post-acquisition, leadership lost interest in what could’ve been a promising feature set and growth vector for Slack (see: Zoom in 2020). Partially because integrating disparate pieces of software is a hard problem and partially because management's appetite for investment in the team waned after the first year, building Slack Calls was slow and it was unclear how valuable the feature was to Slack's success. Add in the cost of maintaining what is a very complicated and far-reaching implementation for interactive screen sharing, (not just for engineering, but also for policy/legal and customer support), it made sense for Slack to kill it. While I was still at Slack, there were retrospective conversations around how Screenhero maybe should have been built on the Slack platform, instead of as a first-party app. However, the acquisition happened so early in the life of Slack that the platform didn't really exist yet, so it's unclear how we'd do better if we had to do it all over. With Pop, we're doing things the right way. Pop is a standalone app, with a solid Slack integration. It makes it really fast to jump between the two (in fact, it's faster to jump into a Pop meeting via Slack, than it is to join a Slack Call!). |
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Its actually easier to use other apps than Slack's own apps. For example, you can't schedule a recurring slack call that calls all the participants. I would LOVE this feature, if there is a way to add it into slack.